#pragma once

#include <stdio.h>
#include <stdlib.h>
#include <time.h>

#define EASY_COUNT 10
#define ROW 9//行，方便以后修改
#define COL 9//列

#define ROWS ROW+2
#define COLS COL+2

//棋盘初始化
void InitBoard(char board[ROWS][COLS], int rows, int cols,char set);

//打印棋盘
void DisplayBoard(char board[ROWS][COLS],int row,int col);

//布置雷
void SetMine(char board[ROWS][COLS], int row, int col);

//排查雷
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS],int row,int col);






